Faculty: Libby Clarke
I am an artist, educator and interaction designer in Brooklyn, NY. I operate under the name of Monstress Productions, and create a line of conceptual paper/interactive products to save the world. My portfolio can be found here.
My office hours this semester
(all online and by appointment only)
- Skype: monstressme
- Twitter: @monstress
- email: firstname.lastname@example.org
Please note: there is no programming in this course beyond a cursory introduction. Fear not, this is a good thing. You get to dream a bit before taking on the hard work of coding, and you will have very well developed ideas about what you want to build.
This course will introduce students to the basic principles of graphic design as they relate to the Internet and multimedia devices as well as specific best practices for interactive design. During the semester students will create design concepts for several interactive projects based on their research of brand identity, functional requirements and intended audience. Through the assignments and class discussion they will learn about the work processes in the industry as well as the different technical environments commonly used, and terms such as interactivity, navigation and usability will be discussed and analyzed. This course is about learning to develop strong design concepts and not to learn a specific software or programming.