All posts tagged: Conceptual Art

Monstress Studio Clear-Out Sale

I am starting a new career, moving my family to a new town, and rebuilding my studio this year as I embark on a new suite of work. Buy some art, support Monstress!

False Dichotomy: Official Launch

False Dichotomy is beginning to truly take form! I have artists agreeing to show, essays coming in from respected members of the fine art printmaking community, and a site in place! There is a lot to do: I have to find funding to print a decent catalog–but I feel so renewed. I have not been able to make a lot of work myself this year, but I can contribute through facilitation and research!    

Monstress Mid-Living: Prototype

I have a few ideas bouncing around in the conceptual space I have titled Monstress Mid-Living. I am not giving much in terms of details at this point, but here are some shots of an initial prototype for a pop-up book that will also inform an immersive interactive piece. It’s very rough (10 minutes of cutting), but I am working out how to reproduce a non-obnoxious shrug.

Monstress Mid-Living: Progress Report 01

I was overwhelmed by the response to my survey! 56 respondents right off the bat–and still counting! I’ve been using the data to help me start delving into some themes for the project and already I am blown away by the flood of ideas I am having. After 15 years of working as a professional designer, I have become convinced that gleaning data from people is an essential part of my workflow, no matter where on the fine art / commercial design continuum I am working from. Data is just gold, man. As simple as my survey was, it means I am at least attempting to create from a place of circumspection, not navel gazing. There is a practice in interaction design called Persona Creation: you basically use research to help you come up with a realistic ideal user, a fictional character who becomes a testing tool for your team. I have never been lucky enough to see it done well. Too often, I watched as teams basically created a virtual yes-man, always happy with their choices. …

Workshop Ideas

I am trying to align making a paycheck beyond my teaching with advancing my research as an artist and designer. As such, I am looking to put together workshops that test ideas I am having while pushing me up to my top game. Read through the list and let me know if you are interested in any of these–I’ll prioritize the ones that y’all think are most interesting! And if you have further ideas, lay them on me, sweet people! Introduction to Building Peep Boxes I need to dive back into using lenses and such for a project, why not teach it? Gum Transfer/Paper Litho for Beginners I want to really cement my approach to this process as it is evocative, fast, and fun. Dynamic Dioramas I have a college-level class I’ve developed called Kinetic Storytelling that I want to workshop, bit by bit. Photo Pop-Ups This is to help me build steam for a project I have coming up Shadow Puppets with Modern Tools  Always wanted to teach this, trying to find a precise approach… Paper Automatons …

Kinetic Vis Comm: Where My Research is Leading Me

I have lived, played, or worked in Visual Communication in some way for nearly 30 years, since the days I discovered I had to draw in order to stay sane. I have been through the waves of self-development and technological change and now that I teach these skills to others, I am always looking for ways to give the most high-impact lessons at the right time. Now, as I find myself drawn to physical computing and other modalities, I have to regroup and figure out how to show my students how to engage as beginners. Once I started teaching at the college level, I taught straight-up web design for a number of years–it taught me process, code, order, and clarity. Now that web design has been tamed rather a lot, I am anxious to find another compelling way into the conundrum of how to show students what is truly possible without overwhelming them from the start. The rub is this: how can I awaken my students to all that is possible without immediately lashing them to the …

Research has begun!

I have begun doing some research for a new suite of pieces. I am using a formal commercial design cycle to make this work as it is all within the Monstress Productions vein of my work. The first stage is research, wherein I am doing a lot of reading and gathering of data. If you have a moment or two, please fill out the questionnaire below: Loading…

False Dichotomy: Printmaking / High Technology

I am developing and curating a pop-up show in May/June 2016 at the Gowanus Studio Space called False Dichotomy: Printmaking / High Technology. The show centers on fine art printmaking that intersects, depends upon, and even conquers high technology. I am recruiting artists who use data, sensors, alternate processes, wearables, and other technologies to produce multiples, texts, and other sorts of editions. I will also be producing a catalog with an essay or two from significant sources, but those details are most certainly in the works as I am calling in a lot of good karma in the community.

Parsons Pop Up Print Show

I have 4 pieces in the Parsons Pop Up / Print Shop & Show! Friday November 6, 2015, 6:00-8:00 pm Parsons School of Design Sheila C. Johnson Design Center Lobby, Bark Room and Book Arts Center 5th Avenue at 13th Street, New York, NY 10011 Free and open to the public! Coinciding with 2015 Print Week, the Parsons Pop Up Print Shop showcases the printed form, from fine art prints, illustrations and graphic designs to zines and book arts. Join us for a one night exhibition, demonstrations, and hands-on printmaking workshops. The Parsons Pop Up Print Workshop and Exhibition is curated by Parsons students from a call for entries solicited from students, staff and faculty of Parsons School of Design. Pieces to be shown: Perspectiflex, Ennui Free, Ardor Arbiter, Terribly Helpful Sign

Portfolio: Artwork

First, here are 20 key pieces to understanding my body of work: If you care to dive deeper, I have a full collection of work below. Monstress Products Printmaking Drawing/Illustration Photography: Polaroid Work Performance and Installations