Monstress Productions

Other Projects

Monstress Productions the name under which I create my conceptual art and design work. Established in 1996 as a zine label, it has grown to encompass several pursuits: printmaking, interaction design, and education among them.

I create work that bridges the haptic and the virtual in order to change the world, one person at a time. I do this with my series of conceptual paper/interaction products, which I have been making for about 15 years now. These pieces have slowly grown to encompass interactivity in the form of websites and phone apps as I have sought to combine all of my skills. I work to connect traditional fine art printmaking with newer technologies, always drawing a correlation between the physical and the conceptual.

In order to make this work, I studied propaganda, advertising methods, packaging traditions, and western product design. It seemed logical to learn the most pervasive means of spreading ideas in our culture in order to disperse a few of my own. I moved on to Utopian theories, confidence games, placebo studies, and good old optical illusions in an effort to find ways to grab attention for quiet messages that would never stand a chance otherwise: each product encompasses a simple and hopefully humorous lesson in building up one’s emotional metacognition.

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Libby Clarke is an artist, designer, and educator living in Maplewood, NJ. She received her BFA in Printmaking from James Madison University and her MFA in 2D Design from Cranbrook Academy of Art. Professionally, Libby has worked as an interaction art director for over 15 years for such companies as and She was an Assistant Professor at the New York College of Technology in Brooklyn, New York. She also served as the Director of the Studio School of the Visual Arts Center of New Jersey. As an artist, Libby has produced a series of multi-media conceptual products under the name Monstress Productions since 1996. She gives workshops and lectures across the United States on the intersection of art, activism, and technology, and her pieces are exhibited and collected internationally.